![]() ![]() The designer admitted that he doesn’t know enough about the space yet to make that happen, but thinks that “finding ways to do those kinds of things would be very, very cool,” Bates told the news site. “Right now we’re viral, but true social, where you feel like you’re actually playing with your friends, not ‘I’m playing here, he’s playing there’ is still ahead.”īates went on to say that achieving the sense of actually playing together with friends in social games is a challenge that he looks to overcome with Zynga. We’re still in the infancy of understanding what’s possible and what it really means for a game to be social,” Bates told GamesIndustry International. “The thing that makes this different from everything we’ve done before really is the social element. The game design veteran who worked on Zynga hits Empires & Allies and (flops like) Mafia Wars 2 conceded that it hasn’t cracked the code for truly social gaming just yet. Today’s dose of reality is courtesy of Zynga CCO of external studios Bob Bates, during an interview with GamesIndustry International. The game is being launched in 14 different languages on Wednesday, May 9.OMGPOP游戏《Draw My Thing》增幅达52%,新增13万DAU,迪士尼Playdom游戏《Marvel: Avengers Alliance》也收获13万DAU,增幅达20%。 ![]() "We assess the hardware that the player is running the game on, and we dial back different high-overhead moments to make sure the experience runs smoothly," noted Turmell. Not everyone has a computer capable of handling this, so Zynga worked to make sure the game took that into account. Part of the challenge has been to get an arcade game to run at 60 fps in a browser, which required a lot of work. "Coming to Zynga has been like coming home, since there are so many principles and lessons I learned in arcade games that apply to what we're doing now," said Turmell. Turmell is an industry veteran with vast experience at Midway Games building arcade titles (such as NBA Jam), as well as a stint at EA Sports. ![]() I couldn't be more proud of what's happening here."īubble Safari joins Zynga Slingo as an arcade title, and it's the first release from Zynga San Diego. "It's a pure arcade game, where people are going to lose, they're going to be challenged, they're going to go head-to-head. "This game is going to open up a lot of eyes," said Senior Creative Director Mark Turmell of Zynga San Diego, the studio behind the game. Played on, Bubble Safari offers a competitive head-to-head mode for real-time play. The game will offer arcade action at 60 frames per second in your browser, and is Zynga's first game to launch simultaneously on Facebook and. Zynga is launching Bubble Safari tomorrow, a social arcade game that has several firsts for the social games giant. ![]()
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